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Hello Pupkin,

While playing with your asset pack in Godot I noticed that the player folder has the text file specifying 8x13 Cells. 

However, I discovered that the cells are actually 10x13. Not sure if it's just a typing mistake or if it's Godot (or my project) doing something weird. But I just wanted to let you know in case it's indeed a mistake and you would want to correct it :) 

Ah, it seems I forgot to update the Cell Size document when adding the 'No Gun' animations... Document updated.

You're a legend! Cheers for the heads-up.

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in your little example there it seems you purposefully dodge the tube. I assume because of the perspective issue, you'd have to have the bottom portion of the tube on one layer and the top portion on another, I actually can't think of an easy way to combat this.

also, what are the cell dimensions for the floors and walls? Its the only one I can't seem to find

Dimensions for floors and walls are both 32x32 pixels. The tileset itself is comprised of 37x23 cells.

Using two separate components on two distinct layers may become cumbersome in the long term. Instead, the most efficient approach I can come up with right now is employing a dynamic Z-Order system oriented around the Y-Axis and Object Origin.

Here's a quick example I cooked up:


Brilliant, you're an absolute pro.

You are the only one who can make me spend money! Great job :D

I'm honoured xD

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bought it and its amazing bro keep it up ❤️

Cheers mate ❤️

hey man just wondering, is that big blue sphere projectile meant for the big player or the small player?

It's intended for the big player, but it's your creative freedom to do what you feel is right with it.

ah alr ty

Hello Pupkin!

Very nice work! I love it!

Are you going to add monsters in the future? Monsters like Xenomorphs or looking like it at least ♥.

Great suggestion! I'll most definitely add something akin to that soon after I've finished working on an upcoming asset pack.

I appreciate the kind words.

Poggy woggy my doggy

:D

Hello, I love your work ! Would you consider making turrets or other defense kind of thing ?

Thanks alot! Turret sounds good, I'll see what I can do :)

Thank you so much for the quick reply !

Another thanks for the turrent from me! Could you make 8 directions or at least 4 directions for the turrent aiming? Cheers!

Additional directions added :)

Hi Friends

https://play.google.com/store/apps/details?id=com.Mass_Game.UsInSpace

Fantastic work!

Thank you

no enemy types in the free version?

I've just re-uploaded the Demo and added a floaty enemy for you.

how is this free it looks so awesome

Thank you :)

These look great!

Thanks! :)

Hi! It looks really perfect! Im gonna buy these and use for my future game.

Thank you so much! xD

I created my most recent game with this asset pack! Go check it out here!

Managed 90 kills xD

Glad you made great use of the assets, very innovative gameplay design.

Thank you for the credit also! :)

Glad to hear you enjoyed the game!

Hi! This looks amazing! I used this assets in my game for jam, you can find it here. Thank you for your work! :)

That's awesome! You're very welcome :)

What are the limitations of the demo version ?

I terms of License, they are the same as the full version.

Thank you so much that you've made this! I'm gonna use this for my Game and also for School Project!! :)

I'm glad you like it :)

Good luck with the Projects!

blub

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Pupkin this assets are perfect. I am going to use them for my school project. Thanks you so much. When I finish I’ll send you the link so you can try it. 

Thank you! I'm glad you like them, I look forward to seeing your project :)

This looks amazing, I'm going to use this in my game <3

Cheers! Good luck with the project :)

Looks sick!

Thank you!

:)

how many directions do the characters have?

2 directions. All characters are intended to face Right and Left.

The sprite sheets themselves are facing Right to begin with.

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